Mr Bean Sandwich Stack
(Good Catch, 2017)

Catch ingredients to make huge sandwiches in this physics-based stacking game for mobile. (Game Design, Prototype Programming)
Simon's Cat - Dash
(Good Catch, 2017)

I created half the segments used to generate the endless world of this mobile autorunner and assisted with some game design. (Level Design)
Hexderity
(Independent, 2015)

Find the pairs to buy more time; get upgrades to push on further. One of The Guardian's '20 Apps for July 2015.' (Game Design, Programming)
Here Be Monsters
(Gamesys, 2011 - 14)

I lead a team of four designers creating quests for this social adventure game, that sadly closed its servers in 2015. (Game Design, Writing)
Petri Dish
(Kongregate Launchpad X, 2016)

Grab a notepad and grow some microbes in this experiment funded by Kongregate's games incubator program. (Game Design, Programming)
Bathysphere
(Independent, 2016)

A five minute, wordy descent to the bottom of the sea - in collaboration with Kayode Shonibare-Lewis. (Game Design, Writing, Programming)
Absent Crown
(Indie Game Maker Contest, 2015)

1.5 hours of old-school JRPG goodness - minus random battles - made solo in a month with RPGMaker. (Game Design, Writing, Programming)
Riddlebob
(Independent, 2015)

Forty of the best riddles from my mate Harry. I put them into an app so he can share his wordplay with the world. (App Design, Programming)
Harlequin
(Ludum Dare Game Jam 34, 2015)

Right or left click to shoot in that direction. Click in the direction you're shooting to swap colours. (Game Design, Programming, Visuals, Music)
LABYRINTH10
(Ludum Dare Game Jam 27, 2013)

You have 10 seconds. Don't touch the walls. Pick up Bits and get to the exit to buy more time. (Game Design, Programming, Visuals, Music)
Hansel in Distress
(Intertech LGBT+ Hack, 2013)

Created in 24-hours at a hack for LGBT+ people in tech. It's got Putin gargoyle turrets; what more do you want? (Game Design, Programming.)
DJ Deevastation
(Independent, 2012)

Can't think of a present for your partner? Then make a mixtape of their favourite stuff; as a game, in this case. (Game Design, Programming)